From the creative minds that brought us Cut the Rope comes the latest in dungeon-building games on mobile. Zeptolab have today announced the launch of King of Thieves on iOS devices and we’re predicting that this multiplayer saga is sure to be a hit in 2015. The aim of the game? To collect as many gems as possible. Sounds pretty simple, that is until you throw into the equation that you can either be a nice guy and collect your gems throughout the single player mode or go around stealing gems from other players.
The great thing about this game is that it’s not all computer controlled. Dungeons throughout the various stages may either be controlled by the computer or even by another player, so proceed with caution when spending your keys to unlock the next adventure. There’s a whole heap of rewards and rankings on offer throughout the game too, ranging from XP and gold, through to a star ranking at the end of each dungeon quest. While the game is currently only available to iOS users, Android players can expect to see King of Thieves launched into the Google Play Store on March 5, 2015.
Creative Director at ZeptoLab, Semyon Voinov, recently commented, “King of Thieves is not only a new property from ZeptoLab, it brings an entirely different style of game to mobile platforms. We challenged our developers to create something totally new that would deliver on our philosophy of innovation and fun. Judging by the huge positive feedback in testing, as well as by how often I’m playing the game myself, I think it’s clear they succeeded. I dare any gamer to try and steal from me.”
So, the challenge is out there everyone – who’s going to steal from the Creative Director at ZeptoLab?
Go on, you know you want to…